Showing posts with label video games in general. Show all posts
Showing posts with label video games in general. Show all posts

April 19, 2010

Roger Ebert Gives a Thumbs-Down to Video Games Ever Being Art



In a move destined to rouse the rabble of gamers the world over, well-respected (at least, til now, for many) film critic Roger Ebert has said that video games will "never be art."  Proof of the post's impact?  As of this writing, 1,746 comments have been placed since the article was posted... three nights ago!  And apparently he posited this same argument five years ago, so if we calculate approximately 1,700 comments every three days for five years, adjust for inflation ... yep, a very caustic stance.

But really, Mr. Ebert, never?  He's quick to point out that "never is a very long time," but even if he claims that "no video gamer now living will survive long enough to experience the medium as an art form," I think that's a stretch.

Obviously I disagree with him.  I've said as much within these blog walls.  It's such a nebulous moniker, art, and to debate what is or isn't art is something better suited for a collegiate classroom.  Since art is so subjective to begin with I don't really ever see a side "winning."  Who determines what is art, anyway?

But don't get me wrong.  I think we can all agree that there is good art and then there is bad art, just like there are good games and bad games.

The catalyst to this debacle was a video supporting games as an art form by a video game designer/producer, Kellee Santiago.  Ebert doesn't attack her position or her persuasive abilities.  Unfortunately, the games of which she chose for her Exhibit A thrilled the movie critic none at all:  Waco Resurrection, Braid, and Flower.  Two of these three games I've heard of, none have I played, but Braid is on my list because of it's artistic design, both visually and in its writing.

"One obvious difference between art and games is that you can win a game. It has rules, points, objectives, and an outcome," he writes.  Touche, Mr. Ebert.  Many days I wish video games didn't have that word in it, game.  Not that games are bad things, sports for instance are great presentations of the the human body's amazing abilities.  But games connotes nothing more than mere pleasure or passing the time.  However, video games nowadays are becoming much stronger thematically, presenting more visceral concepts and ethical questions than trying to gobble up dots before some ghosts catch you.  If I were to run into Mr. Ebert, I'd have only five words to say to him:  BioShock and Shadow of the Colossus.  Look to the right, and tell me that ain't some imaginative art!

Video games use various materials to craft an object, a locale, an experience.  More often than not, the better ones elicit some emotional response that begs for a player, a participant.  And like any good art, they tell a story, the better ones that is; the crappy games just throw words together and hope for a cohesive through line.  Video games are one of the unique art forms that requires an audience for it to be complete, similar to theater in that regard.  The visuals may not be "real" in the sense that these buildings in which I'm running around are actually standing, but then again paintings with architecture are the same way.  Are video games then "moving paintings?"  I know, that sounds crazy.  I'm not a scholar in the least; I just try to, you know, communicate what I feel.  Video games (and I can't stress it enough, the good ones) are imaginative, take us beyond our world and ourselves, emote to us, challenge us, represent fractions of humanity on a larger scale ... isn't that what good art does?

In the end, I'm sure Mr. Ebert doesn't even play video games much at all, so I think even he would admit to a little ignorance; I can't even say that I would force him to play, if given the opportunity.  I respect him as a film critic and he's greatly knowledgeable in that medium (except I love The Ghost and the Darkness!), but in the realm of video games his thumb should not be as highly regarded.

Check out his argument here and comment below if you like!  Are video games art or art-wannabes?  How do you respond to Ebert's proof?

(Thanks 1up!)

April 9, 2010

Shh ... There's Christian Rock Music in Rock Band


On April 6th, the Rock Band Network released a new handful of tracks for the Rock Band iteration of music games.  They are:

Anberlin - "Feel Good Drag" (I REALLY want to play this one!!!)
Switchfoot - "Meant to Live"
Thousand Foot Krutch - "Fire It Up"
Skillet - "Monster"
Superchick - "Stand in the Rain"
Hawk Nelson - "Live Life Loud"

What they don't mention is the fact that these artists are typically labeled as Christian artists.  And the fact that each one of them was released at the same time, it couldn't have been a coincidence that the game developers didn't realize.  Is this because Easter was this week?  That's where my money would go (as well as to the Rock Band Network ... if I owned Rock Band, that is).

This isn't actually the first time "Christian" bands have been featured in the annals of Rock Band's catalog.  GameBuddy, in the comment section of Kotaku's treatment of the unmentioned Christian connection between the tracks, lists Kutless, Underoath, and Demon Hunter, among others, as already purchasable.  Personally, I've played Kutless' "The Feeling" and it's got some crazy difficulty!  A lot of people instantly label Christian rock as lame, preachy and altogether lacking of any rock quality.  Makes me sad, but it's no surprise that Rock Band's developers haven't brought focus to the "Christian band" descriptor; it's often treated like a bad smell that people want to avoid.

But major kudos to Harmonix, MTV Games and EA for appreciating these tracks for what they are aside from songs from Christian bands: great rock songs!  These songs rock!  Anberlin and Underoath are two of my favorite bands and have an unquestionable rock mentality (videos of my two favorite songs of theirs, Anberlin's being their new Rock Band track, are provided if you continue reading, just because I love them so).  It's unfortunate that people don't give them a chance, expecting "Christian bands" always to be preaching about Christ and to have a message.

The difference more people should understand is that many of the best Christian bands out there aren't necessarily on Christian labels or are trying to win souls to Christ with every lyric, or even label themselves as Christian bands but a rock band composed of Christian artists.  Honestly, I would prefer them to be more outspoken about their faith in ways other than the Thank You section of their album booklet, but that's between them and God above.  I believe that they're at least doing what God has led them to do and lead examples of Christian living in their daily lives and in their performances.  I was front row when Anberlin came to town on October 2nd, 2008 (ironically, I'm wearing the shirt I wore to their concert today!) and it was amazing!  The performance was loud, jumping, rocking, and there was just a great vibe to the show and they were down-to-earth guys afterward, thankful that I had come!  I say this because these "Christian bands" may not be explicitly vocal about their Christianity, but their good music and performances are reaching a lot of people and providing positivity amidst the rampantly dark atmosphere that "cool" mainstream rock exudes.

But we're here for video games, and I'm just excited that these tracks are offered, for both my own pleasure and that others can maybe hear them for the first time.  I hope both Rock Band and Guitar Hero continue to offer similar tracks and maybe even track packs to cater to the Christian market as well as support good ole rock 'n roll.  But until it might become more popular, Guitar Praise will be the go-to game for the most Christian rock offerings (and they offer Stryper!!!).

"TO HELL WITH THE DEVIL" WOULD HAVE BEEN AWESOME AT THE END OF GUITAR HERO 3

So what do you think?  Should there be more "rock bands composed of Christians" featured in secular music games today?  Do you think they belong?

And if you continue reading below, enjoy Anberlin's "Feel Good Drag" and Underoath's "In Regards to Myself" music videos.  If they aren't rock, then I don't know what is.


April 8, 2010

Pixels by Patrick Jean


This rocks the cazbah!

March 5, 2010

Two Awesome Sequel Announcements for BioShock 2 and ... PORTAL 2!


BioShock 2 news:

The Sinclair Solutions Test Pack is going to be available March 11, next Thursday, for 400 points/$5!  Read here for the skinny on what you get.  This one is purely multiplayer related, and I'll admit that I'm enjoying multiplayer a lot more as I play.  Perhaps I should write my own second-opinion ...

Now for the people who are still alive ...

Portal 2 news:

It exists!!!  And this cake isn't a lie.  The April issue of GameInformer places Portal on a pedestal with snazzy cover art and a 12 page spread, covering details that reveal, among other things, that PORTAL 2 WILL BE A STAND ALONE GAME!  Portal on The Orange Box was amazing, perhaps more memorable than the Half-Life portion only because it was something completely new and unexpectedly cool.  But lasting mere hours, it begged for add ons.  I'm looking forward to more mind-exploding puzzles, new twists, and a continuing dark humor-undertone that ends with another hilarious credits-song ... or tops it!

February 25, 2010

Why We Play Games, "to Scratch a Particular Itch"



Scanning my Kotaku Google Reader subscription, I found that Leigh Alexander has written a great psychoanalytic-type of article entitled "Why We Play Games, and Why We Grumble About Them."  Not necessarily based on in depth scientific research, the categories of players she presents are pretty dead on; at least they make sense to me.  Most gamers can fall under four reasons why they partake in pixelated playing:

To feel powerful
To have control
To break rules
To explore a story

Of course, there are mixtures.  I, for one, see myself within the breaking rules and story sorts.  But I also love fine tuning and leveling up in Final Fantasy or even Call of Duty, and feeling powerful as Master Chief is just plain fun.

I'm sure the cat prefers storytelling.

Read the article to see where you fall, and even learn why certain annoyances in your favorite games hack you off just a tad.  Tell me in which one(s) you find yourself!

January 29, 2010

LEGO Harry Potter, School's About to Begin


Well, not about to, more like in four months.  But if you're a fan of the notable novels, the fabulous films, or the lengthy, likable LEGO ... games, you'll have much to rejoice about as Warner Brothers and Traveling Tales craft another entry into their peg-and-block style of popular adventure parodies (phew!), LEGO Harry Potter: Years 1-4.

I've been a fan of the series since LEGO Star Wars, and much like the addictive RPG aspects of current multiplayer designs, collecting stuff can be hecka fun ... when it's not Middle Eastern flags.  And the LEGO games, while family friendly, aren't necessarily designed for kids.  Their dialogue-less humor, level designs, and extreme length are enjoyable at any age, even more so if you love the movies they're having fun with.  And I love Harry Potter.

IGN printed (are internet articles considered "print" nowadays?) a look at LEGO Potter, praising the look, feel, and overall evolution of the LEGO mechanic.  I'm always amazed how WB and Tt mold these familiar stories and specific story-details to fit their aesthetic, and Potter looks to follow suit even more.  Spells, potions, and even the characters' age in respect to their year seem to be handled expertly.

It looks fun.  I probably won't buy it Day 1, but certainly it'll be an eventual play.

MLB 2K10, Million Dollar Arm = Million Dollar Prize



Play sports games much?  How about baseball ones?  If you're good enough at playing fake baseball instead of the real pasttime, you could actually win $1,000,000!

Via Joystiq (et al), 2K Sports is holding a contest with a million dollar prize for the first person to pitch a perfect game on their upcoming release MLB 2K10.  That's not just a no-hitter, my friends, but a perfect game, meaning no one on the other team safely touches first base.

"Piece of cake!  I hit like 17 home runs a game with my jacked-up players set on easy ... so where's my check?!?"

Time out, Sport.  There are couple of regulations here before you take your cuts.

1.)  You must play against the computer (no two controllers, or yer out!) on the "MLB Today" mode; that sets the defaults to even the playing field.

2.)  You must record the entire game and record it to DVD, which will then be reviewed to see if your truly earned it.  No asterix marks here!

The first to round all the "bases" wins.

The contest will last for 60 days beginning March 2nd and running until May 2nd.  Oh, and best of luck because every other console and handheld device will have a copy, so the competition will be fierce.

So make sure you stretch out them thumbs.

January 21, 2010

The Daily Sync for January 21st, 2010



About 500 or so gaming news articles pass in front of my eyes daily.  There is a lot of stuff that happens everyday, so don't let anyone say video games are for the lazies; these people are hard at work!  However, despite the myriad of information, nothing really tickled my fancy.  They may tickle others', but not mine today.  I do my best to section out the big news, however, but it's pretty much what I think is huge.  To each his own!  I hope you like what I choose as headliners!

Anyway, like I've said in a previous Daily Sync, no big news is no big deal.  It just means something else that's big is cooking, biding it's time for the right moment to surface ...

I can't even think of a good entice to click below, so you might as well just click.

There's a couple of viiideeeeooos ...


Umm ... Amazon.com has a Video Game Deal of the Day?!?

Blasted-not-having-enough-money-to-buy-even-a-great-new-game-cheap!

This is awesome, though!  I learned through Joystiq today that Amazon.com has VIDEO GAME DEALS OF THE DAY!  Everyday at midnight Pacific Time, Amazon has a new deal ... wow.  I can't necessarily benefit from this at this point, but maybe you can, while supplies last, that is.

Today's deal is Left 4 Dead 2.  $35!!!


Keep checking everyday to see what's new because apparently some newer games have been hinted at!


January 15, 2010

The Daily Sync for January 15th, 2010

 
Today was a blah day in news, in my opinion.  But that's all right.  I suppose if everyday had some major game detail reveal, then those days would feel like blah days until we upped the ante somehow.  But that's not to say there wasn't anything worth mentioning.

Assassin's Creed 2, a bit more Final Fantasy XIII, and a study on the parental adherence to ESRB ratings.

January 14, 2010

The Daily Sync for January 14th, 2010


 


Today's edition of my favorite video game news articles of the day includes a new Batman: Arkham Asylum, the unreality of button mashing, and the eagerly anticipated first details of Bungie's mega-hyped Halo: Reach!

The "Halo Effect" that ISN'T about Master Chief

One of my favorite new blogs is The Psychology of Video Games.  It's writer, the well-educated, gaming-savvy, Ph.D.'d Jaime Madigan, tries to answer what every other girlfriend, wife, and septuagenarian and older wonder:  Why do we play video games.  There's some very insightful studies, such as the Hot Hand Fallacy that links basketball in the 80s with Modern Warfare 2 (so I guess this isn't true!).  Ok, it's not just 80s basketball but that's beside the point.  The articles are really fascinating, and I've always loved psychology.

His latest entry, "Bayonetta: Witches with Halos" discusses the halo effect, "a cognitive bias that happens when your evaluation of one trait unjustifiably bleeds over into your perceptions of others."  Though the article is more about reaction to marketing and design, as a Christian and a gamer, and a Christian gamer, I'm certain this effect trickles into the perception of individuals.  And part of the purpose of this blog is to defend that "unjustifiable bleeding."

And also, as a Christian, it's on my conscience to say that this article does include a somewhat shapely advertisement of Bayonetta's heroine (there's worse out there, but any little "bit" can lead to bigger "bits"), and the entire blog has pretty good control of language.  I only say this if there's anyone reading this who was born after Jurassic Park was in theaters, aka the young ones.

January 8, 2010

One Caveat

I unflinchingly call myself a gamer because in my life I've owned or played a myriad of systems from Intellivision and Atari, to Sega CD and 32X, to the legendary PS2 and most everything in between and after (sadly, my thumbs were never graced with the TurboGrafx-16).  However, I am a major Xbox 360 fanboy and that is the only system I own and will own until my wife and I win the lottery and can afford another console.  It'd be incredible to own a PS3 someday, but if I don't, I won't die because of not having one.

I'll give a diatribe about owning a Wii another time ...

So most anything I talk about will be Xbox 360 related, hence my blog title ... see?  It's playing off biblical writing ... and I play 360 ... get it?  GET IT?!?  :)

In the Beginning ...

*standing up* Hi everyone, my name is Jason, and I'm a Christian video gamer *sitting down*.

I am actually not afraid to admit this.  I am a video game fa-NAT-ic.  Unfortunately, being an avid video gamer AND a Christian tends to sound like Greek to the common ear, so my only fear is of being judged.  Not entirely by non-Christians, but possibly more so by other Christians.  It is possible to be a gaming fan and believe in, and worship, Jesus.  But, before we wax poetic and philosophize like crazy, allow me to say a couple of things first ...